Our assignment last week was a walk cycle. These didn’t turn out as well as I had hoped, but they were fun. I tried to do something besides a standard walk, but I think that’s where I went wrong. I should have regular walking down pat before I start to screw with it. The rotating head in the center was just to see how it would look.
These are my practice frames. I animated straight through instead of doing keyframes. It’s interesting most of the time, it feels more natural, but I realize now that it doesn’t work for loops because your final drawings don’t look much like the drawing you started out with.
So this weekend I want to see if I can do some more walk-cycles, get more weight to them, have them feel more natural. I plan to have MANY more things rotating in space if I can as well, it’s really satisfying to see if it’s done well.