Author Archives: Ryan

Multiplane Process and David Lindley!

I’m a day behind on production but it’s been for some worthy causes. Saturday night I was able to go to a Brad Neely event at the cinefamily, and LAST night I was able to see David Lindley- which is something I’ve been waiting to do for years and years and years. So thank you dad for emailing me his tour dates.

So my nights have been eaten, but my days were spent DEVELOPING:

THE MULTIPLANE

I need this for my final project. It took 2 days to produce, which is why I’m a day late with my animatic. But the good thing about cut-out animation is that most of the work is on the front end. I’m still dealing with a lot of unknowns, but unknowns tend to produce happy accidents…sometimes.  Here’s some process stuff making the multiplane:

Thanks mom!

For something so simple, it was hard for me to wrap my head around.

Katie, leaving me in the dust

I’m not allowed in Katie’s woodshop, so she had to take all of the plans and build the thing herself. Which is an amazing favor for 2 reasons: One, I was able to stay home and work on my animatic. Two, Katie is a much better craftsman than me and the thing looks amazing:

Tonight I finish the animatic. Tuesday, Wednesday and Thursday I start producing all of the cut-outs and other animated assets. Friday and Saturday, I animate. Then a cumulative history final. Then I’m home free.

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Snake Loop

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‘Escape Velocity’ Storyboards

“Escape Velocity is the speed at which the kinetic energy plus the gravitational potential energy of an object is zero” says wikipedia. It’s the speed required to escape orbit.

My idea for the final due on December 13th is a multiplane single shot of this rocket leaving the atmosphere. I had to jam out these storyboards because my plan for sound is due tomorrow. The idea is simple and one I’ve had for a while- but the final has to be 60 seconds long- and that’s putting a strain on my original concept.
The time minimum is making me push the animation beyond what I would have preferred. I’m worried that I’m losing the idea that made me want to make this piece in the first place. But the time for second guessing is over- I’ve gotta start production now or I won’t be able to finish, so I’m gonna push through with this plan.

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Thanksgiving at Lake Tahoe

So Katie and I just got back from an awesome weekend, visiting Lake Tahoe for Friendsgiving.
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A Benji-made panoramic.

But the fun is over- the last week of my first semester starts tomorrow. 1 research paper due Friday, 1 animation assignment due Thursday. Then a week of no classes and on Tuesday the 13th my BIG assignment is due. Hopefully I’ll have some process shots of this thing as it’s being made. I’d like it to be very good.
As of today I have to start working and not stop for the next 2.5 weeks. I’ve got to kick it into high gear. High Gear starting- riiiiiiiiiight affffteerr thiiiiiiiiiiisss ssennnteeennnnce!

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Rotoscope Assignment


One of the latest assignments was to rotoscope 10 seconds of some video we had taken in class. This was, but I missed the point a little bit, made it too true to life. I traced 150 frames, then essentially redrew the 150 frames with my brush pens. I think some of the inbetweens turned into interesting drawings:

This week has been crazy. I stayed up for almost 2 days, for almost no reason.

At some point I decided that I was on a roll and needed to work through the night. It was fun, but ultimately the assignments I produced in that time period weren’t great. Which is FRUSTRATING.

But it turns out that we only have 2 weeks left until the end of the semester. So I think it’s a good thing that the week before our final assignments was the week where I kind of lost focus and made lame assignments, because now I feel ready to redouble my efforts for the finals.

Also at some point in my 40-ish hours of consciousness Katie and I shaved my beard into a mustache. It looks weird. My whole head looks weird.

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