Category Archives: Process

SummaTime Walk-cycle

It is unbelievable what my mom has lying around. I was trying to find a way to shoot these frames I drew, and she whipped out a mini copy-stand and lamp out of no where. My room is an exciting mess:

This summer my other classmates and me are HOPEFULLY gonna do some sort of exquisite corpse walk-cycle project. One person draws a walk-cycle, gives the last frame to the next, and that person morphs it into whatever they want, and makes a walk cycle. And so one. Forever. I got it started last night:

I’m re-doing the crane-headed walk cycle from last fall. I done made it better.

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Home Again

Got home about 5 days ago. I just finished wrestling a brutal flu, Feeling about 90% today, and my mom just helped me get everything in order so that my room is a streamlined animating tank:

I need to keep animating so I don’t forget everything I’ve learned, but those animation peg-hole punchers cost like $500 bucks. So mom helped me construct some peg-bars that will register standard 3-hole punched paper. Now all I gotta do is make stuff!

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BadBloom Animatic

Now that the finished product is done I thought it’d be fun to post the animatic I made months ago. I honestly feel like I ended up rendering a lot of the scenes how I imagined them. Which is rare for me. Feels gooooood.
Summer is here now, time to learn how to draw again, practice animating, lose weight and play Diablo 3.

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Sound Mix Today

Got to get my final sound mixed today.  We only had two hours to do it, and there’s a finality to the process that is a little intimidating, but it was awesome being in that mixing room. ALSO- before they export the final mix, they initiate some process called ‘DESTRUCTIVE PUNCH’

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Man this takes a really long time. A REALLY LONG TIME.

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