Category Archives: Process
It is unbelievable what my mom has lying around. I was trying to find a way to shoot these frames I drew, and she whipped out a mini copy-stand and lamp out of no where. My room is an exciting mess:
This summer my other classmates and me are HOPEFULLY gonna do some sort of exquisite corpse walk-cycle project. One person draws a walk-cycle, gives the last frame to the next, and that person morphs it into whatever they want, and makes a walk cycle. And so one. Forever. I got it started last night:
I’m re-doing the crane-headed walk cycle from last fall. I done made it better.
Got home about 5 days ago. I just finished wrestling a brutal flu, Feeling about 90% today, and my mom just helped me get everything in order so that my room is a streamlined animating tank:
I need to keep animating so I don’t forget everything I’ve learned, but those animation peg-hole punchers cost like $500 bucks. So mom helped me construct some peg-bars that will register standard 3-hole punched paper. Now all I gotta do is make stuff!
Now that the finished product is done I thought it’d be fun to post the animatic I made months ago. I honestly feel like I ended up rendering a lot of the scenes how I imagined them. Which is rare for me. Feels gooooood.
Summer is here now, time to learn how to draw again, practice animating, lose weight and play Diablo 3.
Got to get my final sound mixed today. We only had two hours to do it, and there’s a finality to the process that is a little intimidating, but it was awesome being in that mixing room. ALSO- before they export the final mix, they initiate some process called ‘DESTRUCTIVE PUNCH’